π― Aimbot Aimbot β FOV, smoothing (Linear/Exponential/Eased curves), bone selection, per-weapon profiles, team check, visible-only check Auto-fire β shoots when locked on the bone (new) Recoil crosshair β marker at true bullet impact, fires-only with fade-to-center (new) Animated FOV circle overlay π Silent Aim Silent aim β angle & screen-pixel FOV modes, bone selection, team check, recoil compensation, FOV draw π« Triggerbot & Combat Triggerbot β delay, FOV threshold, per-weapon, team check, visible check No-recoil (RCS) Auto-pistol / revolver Bunnyhop π€ Player ESP Box/player ESP (distance-limited) Glow β enemies / team / visibility-based Chams β player, through-walls, weapon, viewmodel Off-screen arrows, damage indicator π₯ Hit Effects Hit effects, hit sound, hitmarker Damage text Bullet tracers β 2D + 3D engine-particle path, all-players option π World Nightmode (world lighting tint) Sky changer (skybox color tint) Sky/world particles β ashes / snow / stars Fog changer, smoke tint / no-smoke, no-flash, no-scope Wetness, zero-gravity ragdolls World ESP β dropped weapons, grenade radius, bomb world icon, grenade-throw prediction π Misc / HUD Bomb timer, spectator list Watermark (fps / ping / tick), hotkey list FOV changer, aspect-ratio changer, thirdperson Viewmodel changer (FOV / offset / hide) Chat spam / damage log β damage taken, enemies left, kill detail, kill streak, spectators Menu background particles, outlined weapon icons π Skin Changer Skin changer (weapons β paint kit, wear/seed via camo grid) Knife changer, glove changer Player-model changer, agent changer, music-kit changer Random skin / knife / glove loops βοΈ Configs Save / load config profiles